Where it walks
12345678910
Floors 6 to 10, in a full ten-floor dungeon.
Bestiary · No. 77
Harpy
More than one: HarpysWhat is known
A filthy winged thing with just enough face to argue with, and the argument is the weapon. The screech crosses the room and cuts, though less deep than the claws. It still puts somebody down a long way off.
The bestiary's report
HIT POINTS4 TO 24MIDDLING
DAMAGE PER HIT1 TO 6MIDDLING
HOW IT REACHES YOUTHROWN, AT RANGE
SKILL AT HITTING7HIGH
DEFENSE5MIDDLING
ACTIONS PER ROUND3HIGH
CLOSES ON YOUNEVER
TAKES A BRIBE2 TRIES IN 5HIGH
SHRUGS OFF MAGIC1 SPELL IN 10MIDDLING
KILLING ONE PAYS550 EXPERIENCEHIGH
How to read these
- HIT POINTS
- How much damage it takes to put one down. Each one gets its own number from the range at random, so two of a kind are rarely the same.
- DAMAGE PER HIT
- How deep a landed blow cuts. Every hit takes a new number at random, from one up to the top of the range.
- HOW IT REACHES YOU
- Most kinds have to close on you before they can strike. One that throws reaches you from where it stands and hits harder once you close on it. An ethereal one also strikes without closing, and there is nothing you can do about that.
- SKILL AT HITTING
- How often its blows land. It is weighed against your protection, and this run's setting is already in it.
- DEFENSE
- How hard it is to hit. Every point takes five percent off your chance, the same five an attack bonus puts back.
- ACTIONS PER ROUND
- How many times it moves or strikes before the round is over.
- CLOSES ON YOU
- How often it spends an action coming at you rather than standing where it is.
- TAKES A BRIBE
- How often gold turns it away. A refused offer costs you the try.
- SHRUGS OFF MAGIC
- How often a spell aimed at it simply fails.
- KILLING ONE PAYS
- The experience one death is worth. It climbs with how deep the kind is found and how hard it fights.
Special attack: FLING
One member is picked up and flung clear of the fight, and whoever was behind takes the place at the front. Nothing is wounded. It comes on three attacks in ten. It has to be on you to do it.
- Chance
- 30% of its attacks
- Reach
- only when it is on you
Others that do this
Skill at hitting, by difficulty
- NEWCOMER
- 6 · MIDDLING
- MEDIUM
- 7 · HIGH
- HARDEST
- 8 · HIGH
The one reading that moves with the difficulty you choose.



Grave Moth
Howler
Night Stalker
Chill Shade
Vampire Bat
Cursed One
Rot Hound
Night Moth
Snake
Metalloid
Flint Golem
Bog Troll
Hobgoblin
Pixie
Grave Piper
