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Frost Wraith attacking Frost Wraith

Where it walks

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Floors 5 to 9, in a full ten-floor dungeon.

Bestiary · No. 71

Frost Wraith

More than one: Frost Wraiths
Floors 5 to 9EtherealRime LockTakes a bribe 10%Pays 500 experience

What is known

The cold down here has found a shape to wear. It passes through armor as though the armor were the ghost, and what it leaves behind cannot move.

The bestiary's report

HIT POINTS5 TO 30MIDDLING
DAMAGE PER HIT1 TO 6MIDDLING
HOW IT REACHES YOUETHEREAL, AT RANGE
SKILL AT HITTING4LOW
DEFENSE5MIDDLING
ACTIONS PER ROUND2ONE OF THE LOWEST
CLOSES ON YOUEVERY ACTIONONE OF THE HIGHEST
TAKES A BRIBE1 TRY IN 10ONE OF THE LOWEST
SHRUGS OFF MAGIC2 SPELLS IN 5HIGH
KILLING ONE PAYS500 EXPERIENCEMIDDLING
How to read these
HIT POINTS
How much damage it takes to put one down. Each one gets its own number from the range at random, so two of a kind are rarely the same.
DAMAGE PER HIT
How deep a landed blow cuts. Every hit takes a new number at random, from one up to the top of the range.
HOW IT REACHES YOU
Most kinds have to close on you before they can strike. One that throws reaches you from where it stands and hits harder once you close on it. An ethereal one also strikes without closing, and there is nothing you can do about that.
SKILL AT HITTING
How often its blows land. It is weighed against your protection, and this run's setting is already in it.
DEFENSE
How hard it is to hit. Every point takes five percent off your chance, the same five an attack bonus puts back.
ACTIONS PER ROUND
How many times it moves or strikes before the round is over.
CLOSES ON YOU
How often it spends an action coming at you rather than standing where it is.
TAKES A BRIBE
How often gold turns it away. A refused offer costs you the try.
SHRUGS OFF MAGIC
How often a spell aimed at it simply fails.
KILLING ONE PAYS
The experience one death is worth. It climbs with how deep the kind is found and how hard it fights.

Special attack: RIME LOCK

Frost closes over one member and takes the next turn away entirely. Nothing is wounded, and the ice is gone the moment that turn comes round again. It comes on one attack in four. It does not have to reach you first.

Chance
25% of its attacks
Reach
from across the room

Others that do this

Skill at hitting, by difficulty

NEWCOMER
5 · MIDDLING
MEDIUM
4 · LOW
HARDEST
3 · LOW

The one reading that moves with the difficulty you choose.

Also met on floor 5