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Wiki/Bestiary/Deep Current
Deep Current attacking Deep Current

Where it walks

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Floors 8 to 10, in a full ten-floor dungeon.

Bestiary · No. 90

Deep Current

More than one: Deep Currents
Floors 8 to 10EtherealUndertowTakes a bribe 10%Pays 720 experience

What is known

There is water under the deepest floors and something in it that moves of its own will. It never comes ashore. It pulls, and whoever it pulls arrives.

The bestiary's report

HIT POINTS10 TO 60HIGH
DAMAGE PER HIT1 TO 10HIGH
HOW IT REACHES YOUETHEREAL, AT RANGE
SKILL AT HITTING6MIDDLING
DEFENSE6MIDDLING
ACTIONS PER ROUND2ONE OF THE LOWEST
CLOSES ON YOUEVERY ACTIONONE OF THE HIGHEST
TAKES A BRIBE1 TRY IN 10ONE OF THE LOWEST
SHRUGS OFF MAGIC1 SPELL IN 2HIGH
KILLING ONE PAYS720 EXPERIENCEHIGH
How to read these
HIT POINTS
How much damage it takes to put one down. Each one gets its own number from the range at random, so two of a kind are rarely the same.
DAMAGE PER HIT
How deep a landed blow cuts. Every hit takes a new number at random, from one up to the top of the range.
HOW IT REACHES YOU
Most kinds have to close on you before they can strike. One that throws reaches you from where it stands and hits harder once you close on it. An ethereal one also strikes without closing, and there is nothing you can do about that.
SKILL AT HITTING
How often its blows land. It is weighed against your protection, and this run's setting is already in it.
DEFENSE
How hard it is to hit. Every point takes five percent off your chance, the same five an attack bonus puts back.
ACTIONS PER ROUND
How many times it moves or strikes before the round is over.
CLOSES ON YOU
How often it spends an action coming at you rather than standing where it is.
TAKES A BRIBE
How often gold turns it away. A refused offer costs you the try.
SHRUGS OFF MAGIC
How often a spell aimed at it simply fails.
KILLING ONE PAYS
The experience one death is worth. It climbs with how deep the kind is found and how hard it fights.

Special attack: UNDERTOW

The floor tilts and hauls one member closer and wounds nothing. A member already in reach is dragged in and bitten a quarter harder. It comes on two attacks in five. It does not have to reach you first.

Chance
40% of its attacks
Reach
from across the room

Others that do this

Skill at hitting, by difficulty

NEWCOMER
7 · HIGH
MEDIUM
6 · MIDDLING
HARDEST
5 · MIDDLING

The one reading that moves with the difficulty you choose.

Also met on floor 8