How to play · Chapter 11
Gold and the Store
One shared purse, and stores that never buy.

The purse is the party's, and it fills from rooms, chests and vaults. The deeper the floor, the richer the find. Prices rise too, but not as fast, so gold goes further down there.

The counter on the surface sells at list price, and stalls stand on a few floors below, each stocking a little more than the one above.
The store sells to one member at a time, and it never buys anything back. Rations alone are bought for the whole party, and a purchase that will not fit is refused before the gold moves.
Monsters carry no gold. The dungeon itself is the treasury.

More on this: Arms & armor · Sixpence


